| File | Version | Size | Category | Uploaded | DLs |
|---|---|---|---|---|---|
| ADoom
Betaversion of MorphOS ADoom port. The archive does not include game data. ADoom ported by Jarmo Laakkonen, MorphOS port by Nicolas Det. | 0.1 | 267 kB |
games action |
2010-01-08 | 204 |
| Aleph One
First person perspective shooter, an opensourced Marathon clone. Ported by Ilkka "itix" Lehtoranta. Archive does not contain game data, free game sets available on the project homepage. | 2005.01.18 | 1 296 kB |
games action |
2009-07-07 | 152 |
| Becher Rescue
3D enchanced GoldenAxe clone. You have to just walk to the right and make a good use of your sword. Game released by Zimtech, ported by "SixK". | 6 390 kB |
games action |
2010-04-02 | 184 | |
| BOFH
You are a BOFH and have to free all the servers in a school from terrorists. 2D top view, not-so-easy character control, old style graphics. Many levels. MorphOS port by Ilkka "Itix" Lehtoranta. | 1.5 | 975 kB |
games action |
2009-04-26 | 108 |
| Chocolate Doom
Chocolate Doom is a re-implementation of the engine used in the game Doom made by id Software and released in 1993. Note that game data (WAD files) are not included. The music is disabled in the MorphOS version, due to lack of SDL_mixer 1.2.11. Written by Simon Howard, ported by Filip "widelec" Maryjański. | 1.6.0 | 451 kB |
games action |
2012-01-10 | 130 |
| FodQuake
Enchanced QuakeWorld client, a successor of FuhQuake. OpenGL accelerated and softrender versions. Done by Mark "bigfoot" Olsen. | 0.3 | 1 602 kB |
games action |
2011-07-20 | 258 |
| FuhQuake
An enchanced version of Quake World, targetted for networked play. Ported by Mark "bigfoot" Olsen. Archive contains both softrender and HW accelerated version. | 0.31 | 3 857 kB |
games action |
2009-04-24 | 115 |
| Koules
A simple arcade game, where player has to bounce some balls out the screen using another, bigger ball. Enemies try to bounce out the player in return. Game ported by Stefan Haubenthal. | 1.16a | 377 kB |
games action |
2011-05-09 | 38 |
| OpenBOR
An open source "one on one" fight game engine with many "mods" available. MorphOS port by Paweł Stefański and Sergio Campillo. | 3.2859.4 | 1 085 kB |
games action |
2010-10-29 | 111 |
| PrBoom
A free Doom/Doom II clone. Full screen or window mode. Bundled with Freedoom IWAD file (www.nongnu.org/freedoom). | 2.5.0 | 8 866 kB |
games action |
2009-06-14 | 298 |
| Quake I
3D shooters classic. The archive contains also Panoramic Quake and Blitz Quake. Uses TinyGL. Ported by Michał "Kiero" Woźniak. The archive does not contain game data. | 1 044 kB |
games action |
2009-04-21 | 300 | |
| Quake II
Another classic 3D game. TinyGL port done by Mark "bigfoot" Olsen. The archive does not contain game data. | 3.21 | 684 kB |
games action |
2009-04-25 | 584 |
| Quake III
The third incarnation of Quake, ported to MorphOS by Mark "bigfoot" Olsen. The archive contains a shell based game server and installer downloading Quake III Arena patch. The archive does not contain game data. | r2 | 1 637 kB |
games action |
2009-04-22 | 702 |
| Return to Castle Wolfenstein
One of classic 3D first person perspective shooters. Based on Quake III engine. The gameplay takes player back to the World War II times, to different Nazi military and research facilities. The archive contains both singleplayer and multiplayer game. Note that the archive requires the original game CD for installation. Ported by Mark "bigfoot" Olsen. | 1.0 | 3 353 kB |
games action |
2011-07-06 | 198 |
| WormWars
Single and multiplayer arcade game based on extended "snake" game idea. Written by Amigan Software, ported by Stefan Haubenthal. | 8.67 | 764 kB |
games action |
2011-07-02 | 45 |